Terracotta Horse

Type   Terracotta heavy Terracotta War
Size Large Large
Hit Dice 3d8+6 (19hp) 4d8+12 (30HP)
Initiative 0 0
Speed 10' 10'
AC 12 (-1 size, +3 natural) 13 (-1 size, +4 natural)
Attacks 2 hooves +4 melee, 2 hooves +6 melee, bite +1 melee
Damage hoof 1d6+3 hoof 1d6+5; bite 1d4+2
Face & reach 5x10/5ft 5x10/5ft
Special Attacks - -
Special Qualities Bludgeon and slam attacks do double damage, slashing and piercing attacks suffer damage reduction of -4. Bludgeon and slam attacks do double damage, slashing and piercing attacks suffer damage reduction of -4.
Saves Fortitude: +6
Reflex: +1
Willpower: +4
Fortitude: +7
Reflex: +1
Willpower: +5
Abilities Strength: 17 (+3)
Dexterity: 11 (+0)
Constitution: 17 (+3)
Intelligence: 2 (-4)
Wisdom: 12 (+1)
Charisma: 6 (-2)
Strength: 20 (+5)
Dexterity: 11 (+0)
Constitution: 19 (+4)
Intelligence: 2 (-4)
Wisdom: 13 (+1)
Charisma: 6 (-2)
Skills Listen +6, Spot +6 Listen +7, Spot +7
Feats Run Run
Climate & Terrain   Inside tombs. Inside tombs.
Organisation With Army. As workhorses. With Army. Carrying generals and in cavalry.
Challenge Rating 1 2
Treasure None. None.
Alignment Lawful Evil Lawful Evil
Advancement None. None.

General

Terracotta horses are found as part of a terracotta army forming the basis of the cavalry. They will only act to defend themselves, unless in the presence of other Terracotta types. They will always obey their terracotta masters, even when this will clearly lead to their own death.

Combat

The terracotta horses fight as normal war-horses.

Society

Terracotta horses are always found as part of a brigade of terracotta cavalry.

Characters

No.

Pebbles Up Terracotta Concubine Terracotta Emperor Terracotta General Terracotta Horse Terracotta Warrior

Copyright 2002 Brian yap. This game is distributed under the Open Conent Licence.