Terracotta Creatures

Terracotta Concubine
Terracotta Emperor
Terracotta General
Terracotta Horse
Terracotta Warrior

This is a creature, constructed from terracotta and then inhabited by a sentient creature such as a human, after that creature has died. These creatures have the mind of the original creature, but the body of a terracotta creature.

Terracotta creatures are created using a magical process that allows the person to be bound to the new terracotta form. Except in unusual situations, the person being bound must be alive at the beginning of the ceremony and willingly let themselves be killed, to allow the spirit to be ported to the new form.

Terracotta creatures have no working body parts and hence do not eat. Using Psionics, they can see the world around them and move in a jerky manner. They have no constitution score.

Bludgeon and slam attacks do +4 damage, slashing and piercing attacks suffer damage reduction of -4.

Psionic powers

Control Object (Permanent, on self, no concentration check)
Mind link (always available for communication with other terracotta creatures, otherwise 4 times per day)

At 5HD Daze (2 per day)
At 10HD Stomp (1 per day)

Advancement Table

Hit die: d8
Attack Bonus: total HD x 3/4 (as cleric).
Good Saving Throws: Fortitude, Will
Base Skill Points: Int Score
Skill Points: +2 per HD
Feats: +1 per 4 HD

Abilities

Dexterity -2
Constitution +2

 

Pebbles Up Animals Terracotta Creatures Spirits

Copyright 2002 Brian yap. This game is distributed under the Open Conent Licence.