Disk of Lan Tan

22 January 2002

The party use the portal and arrive at  Chan Xian Yuen which is becoming home to all of them. They use the blip to travel to Wing Ting Mai. Here there are no merchant shippers who are willing to take a suicidal voyage across the endless sea. Slok makes contact with the smugglers and manages to get passage on a smuggler's ship for a mere 250 gs each. He is disconcerted that the smugglers know what he is and where he is from. The set out from Wing Ting Mai on the outgoing tide at 1AM and slip quietly form the port. The next morning, the lookout spots a Lung Wag approaching the ship. The crew make ready to surrender, but their passengers have other ideas.

Slok opens proceedings with an accurate shot from 400 feet at the turtle. Calim and Chao Lin join in summoning a total of 5 large fiendish sharks to attack the turtle. The captain races over, demanding to know what they think they are doing as the crew makes ready the long boats for a quite evacuation. The turtle, slowed by a control water spell dives below the surface. Watching from the air Cebo alerts the party as first two and then one by one, the remaining sharks come to the surface, quite clearly dead. Chao Lin casts water walking and we stop because it is late.

5 February 2002

The dragon at this stage disappears below the water. Two days later, the party encounter another Lung Wang. Or is the same one? The Dragon demands all their possessions, apart from Chao Lin, they refuse. So the dragon breaths on the boat. Calim is reduced to negative hit points and all the ships complement on the deck (including the captain) die. The Dragon leaves. They continue onto the Port of Hiao Jiao with reduced sail and complement of crew. They also recover what of their money for the trip paid, they can, 200 gs each.

At Hiao Jiao the dock and pay their harbour fees. The other ship in the port turns out to be the ship and crew they originally met on Red Devil Island. They are happy to see the party again and as they are already sailing to Caer Callidyrr, happily offer the party free travel.

Meanwhile back in the town, a local Guild member discovers Slok in the Bar, and immediately returns to get reinforcements. Slok follows and hides successfully. While the group head back from their warehouse to the inn where they saw him and T'Pau. They tell T'Pau in no uncertain terms that Drow are not welcome in this town and that the Drow must leave immediately. Meanwhile, Slok enters the ware house and finds the office. He discovers a secret drawer and takes the papers it contains.

Unhappy at his treatment, Slok traces the home of two minor guild members and rearranges their furniture, while they are out, He also carves poor symbols he does not understand into the doors.

The papers turn out to contain shipping details, but the cargoes are in a code the players cannot break. So Slok returns the papers.

Chao Lin does some good works around town. During this she is approached by the members of the guild, who are worried about troublesome spirits. She cleanses the houses, and just before they leave cleanses the whole town. Slok in disgust, rearranges the furniture in a random house.

To the players surprise, the boat trip turns out to be via Red Devil Island. Here they resupply and disappoint the Red Devils who initially think that they have completed yet another task.

Caer Callidyrr is an eye opener for Chao Lin, Cebo and Chan Shu Wan. They have never seen a city like it. Slok is forced to wear a hooded cloak to disguise his appearance. They are able to change 100 gs to 100 GP with the aide of the captain.

T'Pau heads off and meets up with a local shipping company. Patrick advises that there is no direct service from Caer Callidyrr to Lan Tan. So they decide to hire a boat. In the end they get a smaller boat for 300 GP for 3 weeks.

T'Pau takes Chao Lin to the local temple for Tempus. She is appalled at the decadent display of wealth and appalled at the acceptance of money by the church, on what appears to be a fee basis. T'Pau organises for the ship to be blessed.

Cebo heads of into town to sample the night life. Here he meets up with Sung, the Dragon, who they met many months ago on the Shan Peninsula. They have a good night, and Cebo ends up spending the night back at Sung's place in the richer part of town practicing the ancient arts of Body Calligraphy.

They get their boat and sail to Lan Tan. They come to a small town at the northern end of the islands and meet up with a local Wizard. After some appropriate payments, they decide that the place they are looking for must be in the South End of the Islands. They organise an aerial reconnaissance team to fly above the ship and the sessions ends as they discover the tower that is their destination.

19 February 2002

Note: As Peter cannot play for the moment, Chao Lin stayed in Caer Callidyrr to adventure with the Sung Dragon. There are now three who are or have done so.

Tentatively the party approached the Island. First they investigate the abandoned village. But there proved to be no clues here apart from the fact that the village had been abandoned for a very long time.

Around the edge of the island were found many ship wrecks. Some not so old.

Venturing to the island, they circumnavigated the tower. Nothing unusual was found. In the lower part of the tower, they found some corridors. But before venturing further, T'Pau suggested a totally new tack. Casting a locate object, the disk was located at the top of the tower.

T'Pau levitate up with a rope. At about 180 feet, he reach the top and was promptly attacked. A short combat ensued as the party was fire balled and returned the effect. T'Pau, somewhat hurt continued levitating, hauling up Chan Sung Wu. The Guardian Naga was defeated and the party were all raised to the roof. On the roof was a hut, and in the hut the disk. The attempt to activate the disk failed to produce the expected effect. The party was transported, but ended back on the disk.

Deciding to find the cause for this effect, the party ventured down into the tower. The top level room had a circular stair going down. Between the stair on the outer wall and this central stair was a cavernous room. Lines of power traced glowing paths across the room and the roof was found to be covered with arcane writing. First Calim touched the power lines, and there being no effect entered the room. All the party followed, however, on entering the power lines, Sung Wu lost control of his mind and ran. Down the stirs for two levels he fled and entered the chamber. A glowing creature swooped down and he was frozen solid.

Hot on his heals, the party entered the room to find three creatures frozen solid. Sung Wu, an unicorn and some kind of demon. They destroyed the glowing ball and release both Sung Wu and the Unicorn. The latter agreed to join them until the could secure a way out. The demon they took to the roof and dropped it to it's destruction on the rocks below.

In the second top level they found two creatures, one beautiful woman and another wearing a Mind flayer helmet. These two attempted to parley, but T'Pau driven by some internal urge raced over and slew the woman in the Mind Flayer helm before any more could be said. The rest of the party descended on the beautiful woman and she too died. The beautiful woman changed into a hideous form of a bat winged woman. The other, with the helm removed, turned out to be a truly beautiful woman.

5 March 2002

Doling out the booty from the room, they again ventured downwards.

Level 5 was clearly once a living quarters. Here the party found a Main chamber and a series of smaller rooms including bed rooms, store rooms and a kitchen. There was a brief fight with a good cleric, who they killed in short order.

The next room had a series of tapestries on the walls and a strange sculpture in the centre of the room. Entering the room, the first two were attacked by some ethereal hounds. Things looked only a little grim, before Chao Lin cast a spell on Chan Su Wan that allowed him to see the ethereal dogs while they were ethereal and the party defeated the dogs.

Down on level 3 is an abandoned workshop.  Level 2 contained a seemingly out of place 10 headed Cryohydra. Again, some alarm, before the creature was fairly easily defeated. Level 1 proved to be the greatest challenge. Once again entering the maze level, the party was beset by three wraiths, who attacked through the walls. One was dispatched and the rest turned. The party worked their way through to the centre of the maze and set of a series of two traps. The first was a flame blast, the second teleported the individual back to the Disk on the roof. When the wraiths returned, the party were lucky to defeat them without loosing permanent constitution.

After much study in the workshop and some good spotting in the power web room, they were able to determine what was disabling the disk and reactivate the disk to it's proper function.

Encounters in this section:

Encounter CR EL
Gulin Murth Neutral cleric of Fharlanghn 9 8
4 Ethereal Marauders 3 8
10 headed Cryohydra. 6 6
3 Wraiths 5 8
Flame Blast Trap 5 5
Teleporter Trap 1 1

19 March 2002

After giving the captain his leave, the party went back to Red Devil Island. They spent some time investigating and identifying the magic found. All items except one pair of spectacles were successfully identified. One identification was tragic. They had found a dendritan. As it is primarily Psionic in function, the party were unable to determine how it worked. So Calim put the device on. He failed his save and was taken over by the mind flayer mind residing in the device. The mind flayer, thought better of the situation and immediately teleported to another plane. After some vain attempts at searching for Calim, he was given up as lost. The next disk was identified as being again in the world of Forgotten Realms.

On Red Devil Island, they learned that the islanders had employed some of the occupants from Hao Jiao to being the construction of a pier. They were concerned that the living island in the bay would destroy it, but were assured by the constructors, that the Island did not come around to this part of the bay.

Continued...

Pebbles Up Red Devil Island Disk Of Chan Disk Of Ye Disk of Lan Tan Disk of Gateway

Copyright 2002 Brian yap. This game is distributed under the Open Conent Licence.